In The Cage, which references Martin Vaughn-Jame’s seminal 1975 graphic novel of the same name, the camera floats forward through an infinite suburb. The winds gather and swirl. Unseen forces push the debris of modern live ever forward. Collisions and crashes give way to new, tangled forms, as objects break apart, tessellate, and explore, building into one swirling mass.
The Cage was created in Unity and is a roughly 10 minute looping simulation.